We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
It seems likely that humans build internal models of objects that they explore haptically, and that the complexity of an internal model is not necessarily associated with complex ...
Modern industrial-strength user interface toolkits are usually described informally, in terms of implementation artifacts such as objects and imperative state. While the practical...