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» Modelling Human-Computer Interaction
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CHI
2007
ACM
16 years 7 months ago
Home networking and HCI: what hath god wrought?
For much of the industrialized world, network connectivity in the home is commonplace. Despite the large number of networked homes, even the most technically savvy people can have...
Erika Shehan, W. Keith Edwards
CHI
2006
ACM
16 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
155
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CHI
2005
ACM
16 years 7 months ago
A method to standardize usability metrics into a single score
Current methods to represent system or task usability in a single metric do not include all the ANSI and ISO defined usability aspects: effectiveness, efficiency & satisfactio...
Jeff Sauro, Erika Kindlund
CHI
2005
ACM
16 years 7 months ago
Blind learners programming through audio
The development of programming skills is a motivating issue in computer science. Programming languages have been increasingly used to map end-users needs and mental models. The nu...
Jaime Sánchez, Fernando Aguayo
CHI
2004
ACM
16 years 7 months ago
If not now, when?: the effects of interruption at different moments within task execution
User attention is a scarce resource, and users are susceptible to interruption overload. Systems do not reason about the effects of interrupting a user during a task sequence. In ...
Piotr D. Adamczyk, Brian P. Bailey