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» Modelling Human-Computer Interaction
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CHI
2008
ACM
16 years 7 months ago
Evaluation of a role-based approach for customizing a complex development environment
Coarse-grained approaches to customization allow the user to enable or disable groups of features at once, rather than individual features. While this may reduce the complexity of...
Leah Findlater, Joanna McGrenere, David Modjeska
ACMACE
2005
ACM
16 years 9 days ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
LAWEB
2003
IEEE
16 years 12 hour ago
Clustering the Chilean Web
We perform a clustering of the Chilean Web Graph using a local fitness measure, optimized by simulated annealing, and compare the obtained cluster distribution to that of two mod...
Satu Virtanen
DSVIS
2003
Springer
15 years 12 months ago
Describing Just-UI Concepts Using a Task Notation
Abstract. A proposal for describing Just-UI patterns using a task oriented notation (ConcurTaskTrees) is presented. This work provides a method to convert a given pattern into a ta...
Pedro J. Molina, Jorge Belenguer, Oscar Pastor
CHI
2001
ACM
16 years 7 months ago
Chinese input with keyboard and eye-tracking: an anatomical study
Chinese input presents unique challenges to the field of human computer interaction. This study provides an anatomical analysis of today's standard Chinese input process, whi...
Jingtao Wang, Shumin Zhai, Hui Su