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» Modelling Human-Computer Interaction
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ACMDIS
2008
ACM
15 years 8 months ago
Objects of wonderment
While we should celebrate our success at evolving many vital aspects of the human-technology interactive experience, we question the scope of this progress. Step back with us for ...
Eric Paulos, Tom Jenkins, August Joki, Parul Vora
HCI
2009
15 years 4 months ago
Some Pitfalls for Developing Enculturated Conversational Agents
A review of current agent-based systems exemplifies that a Western perspective is predominant in the field. But as conversational agents focus on rich multimodal interactive behavi...
Matthias Rehm, Elisabeth André, Yukiko I. N...
HAPTICS
2002
IEEE
15 years 11 months ago
Building a Task Language for Segmentation and Recognition of User Input to Cooperative Manipulation Systems
We present the results of using Hidden Markov Models (HMMs) for automatic segmentation and recognition of user motions. Previous work on recognition of user intent with man/machin...
C. Sean Hundtofte, Gregory D. Hager, Allison M. Ok...
HAPTICS
2002
IEEE
15 years 11 months ago
Haptic Subdivision: An Approach to Defining Level-of-Detail in Haptic Rendering
Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
Jian Zhang, Shahram Payandeh, John Dill
CHI
2006
ACM
16 years 7 months ago
The springboard: multiple modes in one spring-loaded control
Modes allow a few inputs to invoke many operations, yet if a user misclassifies or forgets the state of a system, modes can result in errors. Spring-loaded modes (quasimodes) main...
Edward Cutrell, François Guimbretièr...