The demo will show two highly expressive virtual agents introducing the audience to a traditional Japanese room. The agent models and gestures have been created by a professional ...
We present a framework to adapt software to the needs of individuals with severe motion disabilities who use mouse substitution interfaces. Typically, users are required to adapt t...
In this paper we describe Graaasp, a social software currently under development to support the creation of a real usage database of social artifacts. Our goals are twofold: First...
Evgeny Bogdanov, Sandy El Helou, Denis Gillet, Chr...
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Limitations of state-of-the-art teleoperation systems can be compensated by using shared-control teleoperation architectures that provide haptic assistance to the human operator. T...