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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
15 years 5 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
STVR
2010
99views more  STVR 2010»
15 years 5 months ago
Fault localization based on information flow coverage
Failures triggered by hard to debug defects usually involve complex interactions between many program elements. We hypothesize that information flows present a good model for such ...
Wes Masri
SP
2010
IEEE
156views Security Privacy» more  SP 2010»
15 years 4 months ago
Round-Efficient Broadcast Authentication Protocols for Fixed Topology Classes
Abstract--We consider resource-constrained broadcast authentication for n receivers in a static, known network topology. There are only two known broadcast authentication protocols...
Haowen Chan, Adrian Perrig
EUSFLAT
2009
214views Fuzzy Logic» more  EUSFLAT 2009»
15 years 4 months ago
Non-additive Robust Ordinal Regression with Choquet integral, Bipolar and Level Dependent Choquet integrals
Abstract-- Choquet integral has proved to be an effective aggregation model in multiple criteria decision analysis when interactions between criteria have to be taken into consider...
Silvia Angilella, Salvatore Greco, Benedetto Matar...
CGF
2010
141views more  CGF 2010»
15 years 4 months ago
A Survey of Procedural Noise Functions
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
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