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» Modelling Human-Computer Interaction
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CHI
2006
ACM
16 years 7 months ago
Incompatible BLOCK: wonders accompanied interface
For interface design, improving user curiosity is important, as is intuitiveness and intelligibility. We think the wonder of 2D property input becoming 3D, as expected by the user...
Jun Fujiki, Taketoshi Ushiama, Kiyoshi Tomimatsu
172
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CHI
2006
ACM
16 years 18 days ago
From the personal to the profound: understanding the blog life cycle
This ongoing research project investigates the changes that occur to weblogs (blogs) throughout their lifespan. It examines both the markers that indicate a particular phase of it...
David Gurzick, Wayne G. Lutters
TABLETOP
2007
IEEE
16 years 27 days ago
Spilling: Expanding Hand held Interaction to Touch Table Displays
We envision a nomadic model of interaction where the personal computer fits in your pocket. Such a computer is extremely limited in screen space. A technique is described for “s...
Dan R. Olsen Jr., Jeffrey Clement, Aaron Pace
AVI
2006
15 years 8 months ago
Input interactions and context component based modelisations: differences and similarities
Since several years, ubiquitous computing and pervasive computing has emerged and, in particular, context-aware computing. Using mobile devices, the context is perpetually evolvin...
Diane Lingrand, Michel Riveill
CHI
2009
ACM
16 years 7 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle