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» Modelling Environments for Distributed Simulation
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GAMEON
2009
15 years 4 months ago
Analysis of User Trajectories Based on Data Distribution and State Transition: a Case Study with a Massively Multiplayer Online
At present, trajectory data, series of coordinate data traversed by moving objects, can be readily obtained due to the advent of positioning technologies. Clustering of trajectori...
Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen
SIGCOMM
2009
ACM
16 years 1 months ago
A virtual platform for network experimentation
Although the diversity of platforms for network experimentation is a boon to the development of protocols and distributed systems, it is challenging to exploit its benefits. Impl...
Olaf Landsiedel, Georg Kunz, Stefan Götz, Kla...
ATAL
2007
Springer
16 years 27 days ago
On the robustness of preference aggregation in noisy environments
In an election held in a noisy environment, agents may unintentionally perturb the outcome by communicating faulty preferences. We investigate this setting by introducing a theore...
Ariel D. Procaccia, Jeffrey S. Rosenschein, Gal A....
ISPA
2005
Springer
16 years 6 days ago
Proof of Service in a Hybrid P2P Environment
Abstract. In a hybrid peer-to-peer environment, clients can either directly download data from their server, or share data with each other. In order to create incentives for client...
Jun Li, Xun Kang
IJCAI
1993
15 years 8 months ago
A Scheme for Agent Collaboration in Open Multiagent Environments
In multiagent planning, an agent sometimes needs to collaborate with others to construct complex plans, or to accomplish large organizational tasks which it cannot do alone. Since...
Eiichi Osawa