Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
Scientific workflows have recently emerged as a new paradigm for representing and managing complex distributed scientific computations and data analysis, and have enabled and acce...
Key challenges in distributed real-time embedded (DRE) system developments include safe composition of system components and mapping the functional specifications onto the target...
One of the key functions to popularize 3D content services on virtual environments is on the extensibility of the underlying system. In our previous work, we had implemented an ext...
The problem of multi-robot patrol in adversarial environments has been gaining considerable interest during the recent years.In this problem, a team of mobile robots is required t...