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VRST
2004
ACM
15 years 11 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
CIA
2004
Springer
15 years 11 months ago
Towards Monitoring of Group Interactions and Social Roles via Overhearing
We are investigating how to provide intelligent, pervasive support of group of people within so-called “smart environments”. Our current main assumption, based on literature in...
Silvia Rossi, Paolo Busetta
CIVR
2004
Springer
121views Image Analysis» more  CIVR 2004»
15 years 11 months ago
Assessing Scene Structuring in Consumer Videos
Abstract. Scene structuring is a video analysis task for which no common evaluation procedures have been fully adopted. In this paper, we present a methodology to evaluate such tas...
Daniel Gatica-Perez, Napat Triroj, Jean-Marc Odobe...
ESAW
2004
Springer
15 years 11 months ago
Motivation-Based Selection of Negotiation Opponents
Abstract. If we are to enable agents to handle increasingly greater levels of complexity, it is necessary to equip them with mechanisms that support greater degrees of autonomy. Th...
Stephen J. Munroe, Michael Luck
GRID
2004
Springer
15 years 11 months ago
From Sandbox to Playground: Dynamic Virtual Environments in the Grid
Much experience has been gained with the protocols and mechanisms needed for discovery and allocation of remote computational resources. However, the preparation of a remote compu...
Katarzyna Keahey, Karl Doering, Ian T. Foster