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DAGSTUHL
1997
15 years 8 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
IJCAI
1997
15 years 8 months ago
On the Role of Hierarchy for Neural Network Interpretation
In this paper, we concentrate on the expressive power of hierarchical structures in neural networks. Recently, the so-called SplitNet model was introduced. It develops a dynamic n...
Jürgen Rahmel, Christian Blum, Peter Hahn
IJCV
2008
201views more  IJCV 2008»
15 years 6 months ago
Probabilistic Fusion of Stereo with Color and Contrast for Bi-Layer Segmentation
This paper describes two algorithms for the real-time segmentation of foreground from background layers in stereo video sequences. Automatic separation of layers from colour/contr...
Vladimir Kolmogorov, Antonio Criminisi, Andrew Bla...
TCSV
2008
291views more  TCSV 2008»
15 years 6 months ago
A Statistical Video Content Recognition Method Using Invariant Features on Object Trajectories
Abstract--This work is dedicated to a statistical trajectorybased approach addressing two issues related to dynamic video content understanding: recognition of events and detection...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
ICSOC
2004
Springer
15 years 12 months ago
An OGSA-based accounting system for allocation enforcement across HPC centers
In this paper, we present an Open Grid Services Architecture (OGSA)-based decentralized allocation enforcement system, developed with an emphasis on a consistent data model and ea...
Thomas Sandholm, Peter Gardfjäll, Erik Elmrot...