In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Important ecological phenomena are often observed indirectly. Consequently, probabilistic latent variable models provide an important tool, because they can include explicit model...
Rebecca A. Hutchinson, Li-Ping Liu, Thomas G. Diet...
An approach to the deformable registration of three-dimensional brain tumor images to a normal brain atlas is presented. The approach involves the integration of three components:...
This paper addresses the problem of constructing good action selection policies for agents acting in partially observable environments, a class of problems generally known as Part...
— In today’s complex SoC designs, verification and debugging are becoming ever more crucial and increasingly timeconsuming tasks. The prevalence of embedded memories adds to t...
Brian Keng, Hratch Mangassarian, Andreas G. Veneri...