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TASLP
2002
124views more  TASLP 2002»
15 years 6 months ago
A robust compensation strategy for extraneous acoustic variations in spontaneous speech recognition
In this paper, we propose a robust compensation strategy to deal effectively with extraneous acoustic variations for spontaneous speech recognition. This strategy extends speaker a...
Hui Jiang, Li Deng
TOG
2002
162views more  TOG 2002»
15 years 6 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
TOG
2002
148views more  TOG 2002»
15 years 6 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
CORR
2010
Springer
144views Education» more  CORR 2010»
15 years 6 months ago
CLP-based protein fragment assembly
Abstract. The paper investigates a novel approach, based on Constraint Logic Programming (CLP), to predict the 3D conformation of a protein via fragments assembly. The fragments ar...
Alessandro Dal Palù, Agostino Dovier, Feder...
ESWA
2008
169views more  ESWA 2008»
15 years 6 months ago
Predicting opponent's moves in electronic negotiations using neural networks
Electronic negotiation experiments provide a rich source of information about relationships between the negotiators, their individual actions, and the negotiation dynami...
Réal Carbonneau, Gregory E. Kersten, Rustam...
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