In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
In this paper we present the design of QOMET, the Wireless LAN (WLAN) emulator that we develop. Our approach to WLAN emulation is a versatile two-stage scenario-driven design. In ...
Razvan Beuran, Lan Tien Nguyen, Khin Thida Latt, J...
In Mobile Ad Hoc Networks (MANETs), each node has the capacity to act as a router. The performance of the MANET relies on how well the nodes perform this function. In simulations,...
Pervasive computing calls for suitable middleware and programming models to deal with large software systems dived in dynamic mobile network environments. Here we present the prog...
Advances in wireless communications, positioning technology, and other hardware technologies combine to enable a range of applications that use a mobile user's geo-spatial da...
Laurynas Speicys, Christian S. Jensen, Augustas Kl...