This paper deals with a multiagent self-organization process aiming to give adaptive features to distributed embedded systems involving intelligent agents in open real world. We p...
— We present a game-theoretical model of a wireless communication system with multiple competing users sharing a multiaccess fading channel. With a specified capture rule and a ...
Modeling of individual users is a promising way of improving the performance of spoken dialogue systems deployed for the general public and utilized repeatedly. We define "im...
Markets of computing resources typically consist of a cluster (or a multi-cluster) and jobs that arrive over time and request computing resources in exchange for payment. In this p...
Sergei Shudler, Lior Amar, Amnon Barak, Ahuva Mu'a...
Gaze plays a large number of cognitive, communicative and affective roles in face-to-face human interaction. To build a believable virtual human, it is imperative to construct a ga...
Jina Lee, Stacy Marsella, David R. Traum, Jonathan...