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» Modeling the adoption of new network architectures
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NETGAMES
2005
ACM
15 years 11 months ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
HICSS
2003
IEEE
164views Biometrics» more  HICSS 2003»
15 years 11 months ago
From Computer Networks to Agent Networks
From the 1990s on, one of the most important challenges facing computer science researchers has been the design and construction of software tools to exploit Internet computing. A...
Guoqiang Zhong, Kenichi Takahashi, Satoshi Amamiya...
JSS
2008
163views more  JSS 2008»
15 years 6 months ago
CVM - A communication virtual machine
The convergence of data, voice, and multimedia communication over digital networks, coupled with continuous improvement in network capacity and reliability has resulted in a proli...
Yi Deng, Seyed Masoud Sadjadi, Peter J. Clarke, Va...
ISCAPDCS
2001
15 years 7 months ago
Evaluation of Proactive Congestion Control on RED Gateway
In this paper we investigate the network performance of TCP hosts and gateways employing New Reno TCP using a parallel simulator. The gateway adopts the random early detection (RE...
Kuoling Fang, Hee Yong Youn, Hyunseung Choo, Chans...
WSC
1997
15 years 7 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly