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» Modeling the Human in Human Factors
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BCSHCI
2007
15 years 8 months ago
Calling time: an effective and affective evaluation of two versions of the MIT Beer Game
Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimens...
Nicola Millard, Rosalind Britton
BMCBI
2006
90views more  BMCBI 2006»
15 years 7 months ago
Dissecting trait heterogeneity: a comparison of three clustering methods applied to genotypic data
Background: Trait heterogeneity, which exists when a trait has been defined with insufficient specificity such that it is actually two or more distinct traits, has been implicated...
Tricia A. Thornton-Wells, Jason H. Moore, Jonathan...
CANDC
2002
ACM
15 years 6 months ago
Cybernetic serendipity revisited
In this paper, the 1968 landmark computer art exhibition Cybernetic Serendipity is examined systematically and in detail. Extant archives were examined and interviews conducted. C...
Brent MacGregor
SIGIR
2011
ACM
14 years 9 months ago
Ad hoc IR: not much room for improvement
Ranking function performance reached a plateau in 1994. The reason for this is investigated. First the performance of BM25 is measured as the proportion of queries satisfied on th...
Andrew Trotman, David Keeler
KCAP
2003
ACM
16 years 4 days ago
Design of customized web applications with OntoWeaver
OntoWeaver is our conceptual modelling methodology and a tool that support the specification and implementation of customized web applications. It relies on a number of different ...
Yuangui Lei, Enrico Motta, John Domingue