Sciweavers

8620 search results - page 304 / 1724
» Modeling the Human in Human Factors
Sort
View
CMOT
2010
203views more  CMOT 2010»
15 years 4 months ago
A Bayesian approach to modeling lost person behaviors based on terrain features in Wilderness Search and Rescue
: In Wilderness Search and Rescue (WiSAR), the incident commander (IC) creates a probability distribution map of the likely location of the missing person. This map is important be...
Lanny Lin, Michael A. Goodrich
IUI
2004
ACM
16 years 8 days ago
Object-action association: a HCI design model
While developing the Simple Gesturing User Interface (SGUI) API for incorporating simple gestures into personal digital assistant (PDA) user interfaces, we developed an object-bas...
Robert Pastel, Nathan Skalsky
TEI
2010
ACM
268views Hardware» more  TEI 2010»
16 years 1 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
153
Voted
ICSE
2010
IEEE-ACM
15 years 11 months ago
A degree-of-knowledge model to capture source code familiarity
The size and high rate of change of source code comprising a software system make it difficult for software developers to keep up with who on the team knows about particular parts...
Thomas Fritz, Jingwen Ou, Gail C. Murphy, Emerson ...
GECCO
2008
Springer
174views Optimization» more  GECCO 2008»
15 years 8 months ago
Mask functions for the symbolic modeling of epistasis using genetic programming
The study of common, complex multifactorial diseases in genetic epidemiology is complicated by nonlinearity in the genotype-to-phenotype mapping relationship that is due, in part,...
Ryan J. Urbanowicz, Nate Barney, Bill C. White, Ja...