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ACMACE
2005
ACM
15 years 8 months ago
Towards an intelligent storyboarding tool for 3D games
We present an intelligent storyboarding tool that takes as an stract annotated action specification to generate camera actions and geometric constraints for executing as a dynamic...
Arnav Jhala, William H. Bares, R. Michael Young
APGV
2010
ACM
266views Visualization» more  APGV 2010»
15 years 10 months ago
Horizon estimation: perceptual and computational experiments
The human visual system is able to quickly and robustly infer a wealth of scene information – the scene "gist" – already after 100 milliseconds of image presentation...
Christian Herdtweck, Christian Wallraven
CIVR
2007
Springer
164views Image Analysis» more  CIVR 2007»
16 years 29 days ago
Inducing a perceptual relevance shape classifier
In this paper, we develop a system to classify the outputs of image segmentation algorithms as perceptually relevant or perceptually irrelevant with respect to human perception. T...
Victoria J. Hodge, John P. Eakins, James Austin
ICCV
2011
IEEE
14 years 6 months ago
Home 3D Body Scans from Noisy Image and Range Data
The 3D shape of the human body is useful for applications in fitness, games and apparel. Accurate body scanners, however, are expensive, limiting the availability of 3D body mode...
Alex Weiss, David Hirshberg, Michael Black
CHI
2004
ACM
16 years 7 months ago
Human-robot speech interface understanding inexplicit utterances using vision
Speech interfaces should have a capability of dealing with inexplicit utterances including such as ellipsis and deixis since they are common phenomena in our daily conversation. T...
Zaliyana Mohd Hanafiah, Chizu Yamazaki, Akio Nakam...