Participatory design methods have the potential to produce ethical and useful persuasive technologies, particularly in support of environmental sustainability. I present the use a...
We present Vote-O-Graph, an experimental touchscreen voting system designed to simulate reported interface issues in existing electronic voting systems. Touchscreen miscalibration...
Andrea L. Mascher, Paul T. Cotton, Douglas W. Jone...
This paper proposes a mobile application to facilitate the meeting of people in unmarked spaces. We report on the concept, aspects of the work-in-progress implementation and futur...
George T. Hayes, Dhawal Mujumdar, Thomas Schluchte...
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
In designing communication technology for children, it is important to understand the affective benefits and costs introduced by a particular medium. We present an Affective Benef...