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» Modeling the Human in Human Factors
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FDG
2009
ACM
16 years 1 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
RAS
2008
167views more  RAS 2008»
15 years 6 months ago
Bio-mimetic impedance control of robotic manipulator for dynamic contact tasks
A human performs a variety of skillful movements by adjusting dynamic characteristics of his or her musculoskeletal system according to a task involved. Such characteristics of hu...
Toshio Tsuji, Yoshiyuki Tanaka
AVSS
2007
IEEE
16 years 1 months ago
Camera auto-calibration from articulated motion
This paper presents a novel auto-calibration method from unconstrained human body motion. It relies on the underlying biomechanical constraints associated with human bipedal locom...
Paul Kuo, Jean-Christophe Nebel, Dimitrios Makris
CORR
2010
Springer
147views Education» more  CORR 2010»
15 years 6 months ago
Modeling the structure and evolution of discussion cascades
We analyze the structure and evolution of discussion cascades in four popular websites: Slashdot, Barrapunto, Meneame and Wikipedia. Despite the big heterogeneities between these ...
Vicenç Gómez, Hilbert J. Kappen, And...
ISI
2008
Springer
15 years 6 months ago
A Generative Model for Statistical Determination of Information Content from Conversation Threads
We present a generative model for determining the information content of a message without analyzing the message content. Such a tool is useful for automated analysis of the vast ...
Yingjie Zhou, Malik Magdon-Ismail, William A. Wall...