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» Modeling the Human in Human Factors
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IJVR
2007
152views more  IJVR 2007»
15 years 6 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...
ISBRA
2010
Springer
15 years 5 months ago
A Consensus Tree Approach for Reconstructing Human Evolutionary History and Detecting Population Substructure
The random accumulation of variations in the human genome over time implicitly encodes a history of how human populations have arisen, dispersed, and intermixed since we emerged as...
Ming-Chi Tsai, Guy E. Blelloch, R. Ravi, Russell S...
TSMC
2008
117views more  TSMC 2008»
15 years 5 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
ACMACE
2006
ACM
16 years 21 days ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
CAD
2007
Springer
15 years 6 months ago
A new digital human environment and assessment of vehicle interior design
Vehicle interior design directly relates to driver performance measures such as comfort, efficiency, risk of injury, and vehicle safety. A digital human is a convenient tool for ...
Jingzhou Yang, Joo H. Kim, Karim Abdel-Malek, Timo...