We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
This paper proposes a novel method for rapid and robust human detection and tracking based on the omega-shape features of people's head-shoulder parts. There are two modules ...
This research has the main objective of presenting a study on the areas of Human-Computer Interaction (HCI) and Software Engineering (SE), focusing on the importance of integratin...
In this paper, we propose an algorithm for sustained tracking of humans, where we combine frame-to-frame articulated motion estimation with a per-frame body detection algorithm. T...