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» Modeling the Human in Human Factors
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VR
2003
IEEE
137views Virtual Reality» more  VR 2003»
15 years 12 months ago
Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion
We examine the law of steering – a quantitative model of human movement time in relation to path width and length previously established in hand drawing movement – in a VR loc...
Shumin Zhai, Rogier Woltjer
ICIA
2007
15 years 9 months ago
Intent Recognition for Human-Robot Interaction
Effective human-robot cooperation requires robotic devices that understand human goals and intentions. We frame the problem of intent recognition as one of tracking and predicting...
Andreas G. Hofmann, Brian C. Williams
ECTEL
2006
Springer
15 years 8 months ago
A Method for Capitalizing upon and Synthesizing Analyses of Human Interactions
It is often the case that analyses of human interactive activity are lost once an article is written about the results obtained. Although it is clear that corpora are gathered in o...
Annie Corbel, Jean-Jacques Girardot, Kristine Lund
IJVR
2007
108views more  IJVR 2007»
15 years 6 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
INTERSPEECH
2010
15 years 1 months ago
Predicting human perception and ASR classification of word-final [t] by its acoustic sub-segmental properties
This paper presents a study on the acoustic sub-segmental properties of word-final /t/ in conversational standard Dutch and how these properties contribute to whether humans and a...
Barbara Schuppler, Mirjam Ernestus, Wim A. van Dom...