Sciweavers

8620 search results - page 168 / 1724
» Modeling the Human in Human Factors
Sort
View
166
Voted
BIS
2009
146views Business» more  BIS 2009»
15 years 4 months ago
Computer Support for Agile Human-to-Human Interactions with Social Protocols
Despite many works in CSCW, groupware, workflow systems and social networks, computer support for human-to-human interactions is still insufficient, especially support for agility,...
Willy Picard
CIVR
2006
Springer
125views Image Analysis» more  CIVR 2006»
15 years 10 months ago
Estimating the Physical Effort of Human Poses
This paper deals with the problem of estimating the effort required to maintain a static pose by human beings. The problem is important in developing effective pose classification ...
Yinpeng Chen, Hari Sundaram, Jodi James
CG
2010
Springer
15 years 1 months ago
Extraversion in Games
The behavior of a human player in a game expresses the personality of that player. Personality is an important characteristic for modeling the player's profile. In our researc...
Giel van Lankveld, Sonny Schreurs, Pieter Spronck,...
WIAMIS
2009
IEEE
16 years 1 months ago
Adaptive gesture recognition in Human Computer Interaction
An adaptive, invariant to user performance fluctuation or noisy input signal, gesture recognition scheme is presented based on Self Organizing Maps, Markov Models and Levenshtein...
George Caridakis, Kostas Karpouzis, Athanasios I. ...