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ACCV
2009
Springer
16 years 1 months ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai
AAAI
2007
15 years 9 months ago
The More the Merrier: Multi-Party Negotiation with Virtual Humans
The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
CVIU
2006
317views more  CVIU 2006»
15 years 6 months ago
A general method for human activity recognition in video
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
ICPR
2004
IEEE
16 years 7 months ago
Complex Human Activity Recognition for Monitoring Wide Outdoor Environments
The problem of automatic recognition of human activities is among the most important and challenging open areas of research in Computer Vision. This paper presents a new approach ...
Arcangelo Distante, I. Gnoni, Marco Leo, Paolo Spa...
CVPR
2007
IEEE
16 years 28 days ago
Single View Human Action Recognition using Key Pose Matching and Viterbi Path Searching
3D human pose recovery is considered as a fundamental step in view-invariant human action recognition. However, inferring 3D poses from a single view usually is slow due to the la...
Fengjun Lv, Ramakant Nevatia