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GAMEON
2007
15 years 8 months ago
Opponent Modeling in Real-Time Strategy Games
Real-time strategy games present an environment in which game AI is expected to behave realistically. One feature of realistic behaviour in game AI is the ability to recognise the...
Frederik Schadd, Sander Bakkes, Pieter Spronck
VAMOS
2010
Springer
15 years 8 months ago
Tool Support for Incremental Consistency Checking on Variability Models
The complexity of variability models makes it hard for product line engineers to maintain their consistency over time. Engineers need support to detect and resolve inconsistencies....
Michael Vierhauser, Deepak Dhungana, Wolfgang Heid...
AIPS
2006
15 years 8 months ago
On the Use of UML.P for Modeling a Real Application as a Planning Problem
There is a great interest in the planning community to apply all developments already achieved in the area to real applications. Such scenario makes the community focus on Knowled...
Tiago Stegun Vaquero, Flavio Tonidandel, Leliane N...
ACL
2003
15 years 8 months ago
Unsupervised Learning of Dependency Structure for Language Modeling
This paper presents a dependency language model (DLM) that captures linguistic constraints via a dependency structure, i.e., a set of probabilistic dependencies that express the r...
Jianfeng Gao, Hisami Suzuki
NIPS
2003
15 years 8 months ago
A Model for Learning the Semantics of Pictures
We propose an approach to learning the semantics of images which allows us to automatically annotate an image with keywords and to retrieve images based on text queries. We do thi...
Victor Lavrenko, R. Manmatha, Jiwoon Jeon