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TSD
2004
Springer
16 years 9 hour ago
Rapid Dialogue Prototyping Methodology
This paper is about the automated production of dialogue models. The goal is to propose and validate a methodology that allows the production of finalized dialogue models (i.e. di...
Trung H. Bui, Martin Rajman, Miroslav Melichar
ATAL
2006
Springer
15 years 10 months ago
Multiagent simulation meets the real world
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
Toru Ishida
UKCBR
1995
15 years 10 months ago
Self-Questioning and Experimentation: An Index Vocabulary of Situated Interaction
Various cognitive and computational models have addressed the use of previous experience to understand a new domain. In particular, research in case-based reasoning has explored t...
Rüdiger Oehlmann, Peter Edwards, Derek H. Sle...
JUCS
2008
137views more  JUCS 2008»
15 years 6 months ago
The Trade-Offs of Blending Synchronous and Asynchronous Communication Services to Support Contextual Collaboration
: Contextual collaboration seamlessly integrates existing groupware technologies into a uniform user experience that combines synchronous and asynchronous interactions. This user e...
Werner Geyer, Roberto Silveira Silva Filho, Beth B...
JMLR
2012
13 years 9 months ago
Online Incremental Feature Learning with Denoising Autoencoders
While determining model complexity is an important problem in machine learning, many feature learning algorithms rely on cross-validation to choose an optimal number of features, ...
Guanyu Zhou, Kihyuk Sohn, Honglak Lee