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ATAL
2008
Springer
15 years 8 months ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
MMM
2010
Springer
141views Multimedia» more  MMM 2010»
15 years 8 months ago
Slow Intelligence Systems
: Networks and distributed computing systems are becoming increasingly important and at the same time, more and more critical to the world of Information Technology. This rash spre...
Shi-Kuo Chang
CIKM
2008
Springer
15 years 8 months ago
Learning a two-stage SVM/CRF sequence classifier
Learning a sequence classifier means learning to predict a sequence of output tags based on a set of input data items. For example, recognizing that a handwritten word is "ca...
Guilherme Hoefel, Charles Elkan
3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
15 years 8 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof
ACCV
2006
Springer
15 years 8 months ago
Learning Multi-category Classification in Bayesian Framework
Abstract. We propose an algorithm for Sparse Bayesian Classification for multi-class problems using Automatic Relevance Determination(ARD). Unlike other approaches which treat mult...
Atul Kanaujia, Dimitris N. Metaxas
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