Network management is an area where many different technologies coexist. Several languages are used to define the information to be managed, which are specific of each management m...
We present a unified game-based approach for branching-time model checking of hierarchical systems. Such systems are exponentially more succinct than standard state-transition gra...
Abstract. We present a framework for model checking concurrent software systems which incorporates both states and events. Contrary to other state/event approaches, our work also i...
With the move to distributed, component based systems involving reuse of components and services, emergent, system-wide properties, including safety and security in particular, are...
Recent trends in the semiconductor industry have resulted in an increasing demand for low power circuits. POSE is a step in providing the EDA community and academia with an enviro...