Sciweavers

11484 search results - page 91 / 2297
» Modeling in the Large and Modeling in the Small
Sort
View
CGF
2008
112views more  CGF 2008»
15 years 6 months ago
ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models
We present a novel representation and algorithm, ReduceM, for memory efficient ray tracing of large scenes. ReduceM exploits the connectivity between triangles in a mesh and decom...
Christian Lauterbach, Sung-Eui Yoon, Ming Tang, Di...
TCS
2008
15 years 6 months ago
True-concurrency probabilistic models: Markov nets and a law of large numbers
We introduce the model of Markov nets, a probabilistic extension of safe Petri nets under the true-concurrency semantics--this means that traces, not firing sequences, are given a...
Samy Abbes, Albert Benveniste
CISIS
2008
IEEE
16 years 23 days ago
Hybrid Performance Modeling and Prediction of Large-Scale Computing Systems
Abstract—Performance is a key feature of large-scale computing systems. However, the achieved performance when a certain program is executed is significantly lower than the maxi...
Sabri Pllana, Siegfried Benkner, Fatos Xhafa, Leon...
VMV
2001
158views Visualization» more  VMV 2001»
15 years 7 months ago
Compression of Large 3D Engineering Models using Automatic Discovery of Repeating Geometric Features
In this paper, we present a new geometry compression technique particularly suitable for 3D mesh models of engineering class
Dinesh Shikhare, Sushil Bhakar, Sudhir P. Mudur
VMV
2001
112views Visualization» more  VMV 2001»
15 years 7 months ago
Generation of Decomposition Hierarchies for Efficient Occlusion Culling of Large Polygonal Models
Efficient handling of large polygonal scenes has always been a challenging task and in recent years, view-frustum and occlusion culling have drawn a lot of attention for accomplis...
Michael Meißner, Dirk Bartz, Gordon Mül...