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PRIMA
2007
Springer
16 years 21 days ago
Multiagent Planning with Trembling-Hand Perfect Equilibrium in Multiagent POMDPs
Multiagent Partially Observable Markov Decision Processes are a popular model of multiagent systems with uncertainty. Since the computational cost for finding an optimal joint pol...
Yuichi Yabu, Makoto Yokoo, Atsushi Iwasaki
STACS
2007
Springer
16 years 21 days ago
A Deterministic Algorithm for Summarizing Asynchronous Streams over a Sliding Window
We consider the problem of maintaining aggregates over recent elements of a massive data stream. Motivated by applications involving network data, we consider asynchronous data str...
Costas Busch, Srikanta Tirthapura
ICMCS
2006
IEEE
215views Multimedia» more  ICMCS 2006»
16 years 19 days ago
Biologically vs. Logic Inspired Encoding of Facial Actions and Emotions in Video
Automatic facial expression analysis is an important aspect of Human Machine Interaction as the face is an important communicative medium. We use our face to signal interest, disa...
Michel François Valstar, Maja Pantic
NOMS
2006
IEEE
169views Communications» more  NOMS 2006»
16 years 18 days ago
Real-Time Measurement of End-to-End Available Bandwidth using Kalman Filtering
—This paper presents a new method, BART (Bandwidth Available in Real-Time), for estimating the end-toend available bandwidth over a network path. It estimates bandwidth quasi-con...
Svante Ekelin, Martin Nilsson, Erik Hartikainen, A...
ASSETS
2006
ACM
16 years 17 days ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
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