The human body has a complex skeleton, giving a very high number of degrees of freedom, and is actuated by a large number of elastic elements muscles and tendons. As a consequence,...
Hugo Gravato Marques, Richard Newcombe, Owen Holla...
Abstract. This paper adopts an interdisciplinary view of the significant elements of ecosystems and the methods by which these might be simulated to explore theoretical issues of r...
Mobile computing technologies and social software have given new challenges to technology-enhanced learning. Simple e-learning system personalization, adaptation and authoring beco...
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Recognizing humans, estimating their pose and segmenting their body parts are key to high-level image understanding. Because humans are highly articulated, the range of deformation...