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MIR
2006
ACM
220views Multimedia» more  MIR 2006»
16 years 10 days ago
Robust scene recognition using language models for scene contexts
We propose a robust scene recognition framework using scene context information for multimedia contents. Multimedia contents consist of scene sequences that are more likely to hap...
Ryoichi Ando, Koichi Shinoda, Sadaoki Furui, Takah...
SI3D
2006
ACM
16 years 9 days ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
HICSS
2005
IEEE
191views Biometrics» more  HICSS 2005»
15 years 12 months ago
Business Models for Online Communities: The Case of the Virtual Worlds Industry in China
The rapid growth of Internet usage has enabled many new online communities to develop. A particularly interesting phenomenon that has arisen through Internet communities is the vi...
Ian MacInnes, Lili Hu
SACRYPT
2004
Springer
143views Cryptology» more  SACRYPT 2004»
15 years 11 months ago
Blockwise Adversarial Model for On-line Ciphers and Symmetric Encryption Schemes
Abstract. This paper formalizes the security adversarial games for online symmetric cryptosystems in a unified framework for deterministic and probabilistic encryption schemes. On...
Pierre-Alain Fouque, Antoine Joux, Guillaume Poupa...
CONCUR
2001
Springer
15 years 11 months ago
Compositional Modeling of Reactive Systems Using Open Nets
In order to model the behaviour of open concurrent systems by means of Petri nets, we introduce open Petri nets, a generalization of the ordinary model where some places, designate...
Paolo Baldan, Andrea Corradini, Hartmut Ehrig, Rei...