Sciweavers

1632 search results - page 217 / 327
» Modeling billiards games
Sort
View
ICWL
2007
Springer
16 years 16 days ago
The ELEKTRA Ontology Model: A Learner-Centered Approach to Resource Description
Abstract. There is little doubt that intelligent and adaptive educational technologies are capable of providing personalized learning experiences and improving learning success. Cu...
Michael D. Kickmeier-Rust, Dietrich Albert
ACG
2003
Springer
15 years 11 months ago
Opponent-Model Search in Bao: Conditions for a Successful Application
Abstract Opponent-Model search is a game-tree search method that explicitly uses knowledge of the opponent. There is some risk involved in using Opponent-Model search. Both the pre...
H. H. L. M. Donkers, H. Jaap van den Herik, Jos W....
AAAI
2007
15 years 8 months ago
Modeling Reciprocal Behavior in Human Bilateral Negotiation
Reciprocity is a key determinant of human behavior and has been well documented in the psychological and behavioral economics literature. This paper shows that reciprocity has sig...
Ya'akov Gal, Avi Pfeffer
DICTA
2007
15 years 7 months ago
Simplex Optimisation Initialized by Gaussian Mixture for Active Appearance Models
Active appearance model efficiently aligns objects which are previously modelized in images. We use it for Human Machine Interface (face gesture analysis, lips reading) to modeli...
Yasser Aidarous, Sylvain Le Gallou, Renaud S&eacut...
AAAI
2006
15 years 7 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus