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STOC
1997
ACM
116views Algorithms» more  STOC 1997»
15 years 10 months ago
Direct Product Results and the GCD Problem, in Old and New Communication Models
This paper contains several results regarding the communication complexity model and the 2-prover games model, which are based on interaction between the two models:
Itzhak Parnafes, Ran Raz, Avi Wigderson
AIED
2005
Springer
15 years 11 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
AISC
2010
Springer
15 years 9 months ago
How to Correctly Prune Tropical Trees
We present tropical games, a generalization of combinatorial min-max games based on tropical algebras. Our model breaks the traditional symmetry of rational zero-sum games where pl...
Jean-Vincent Loddo, Luca Saiu
AAMAS
2012
Springer
14 years 1 months ago
Using argumentation to model agent decision making in economic experiments
In this paper we demonstrate how a qualitative framework for decision making can be used to model scenarios from experimental economic studies and we show how our approach explains...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...
CDC
2009
IEEE
133views Control Systems» more  CDC 2009»
15 years 3 months ago
Bertrand games between multi-class queues
We develop a framework to study differentiated services when there are competing network providers. We adopt a multi-class queueing model, where providers post prices for various s...
Parijat Dube, Rahul Jain