This paper initiates a framework for improving product development processes. The starting point is the present gap between the theory of product and process models and their actu...
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
This paper investigates the effects of transition from a single-service class to two-service classes in the Internet. We consider multiple competing Internet Service Providers (ISP...
Abstract--Frequency hopping (FH) has been the most popularly considered approach for alleviating the effects of jamming attacks. We re-examine, the efficacy of FH based on both exp...
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...