Sciweavers

1632 search results - page 184 / 327
» Modeling billiards games
Sort
View
INFOCOM
2000
IEEE
15 years 10 months ago
Peering and Provisioning of Differentiated Internet Services
A key consideration in building differentiated network services is the feasibility of maintaining stable and consistent service level agreements across multiple networks where allo...
Nemo Semret, Raymond R.-F. Liao, Andrew T. Campbel...
ATAL
2008
Springer
15 years 8 months ago
Discovering tactical behavior patterns supported by topological structures in soccer agent domains
Behaviors in soccer-agent domains can involve individual plays, several players involved in tactical plays or the whole team trying to follow strategies supported by specific form...
Fernando Ramos, Huberto Ayanegui
IJCGT
2011
112views more  IJCGT 2011»
14 years 10 months ago
Tactical Agent Personality
This paper proposes an automatic model-based approach that enables adaptive decision making in modern virtual games. It builds upon the Integrated MDP and POMDP Learning AgeNT (IM...
Chek Tien Tan, Ho-Lun Cheng
ICCV
2001
IEEE
16 years 8 months ago
Cloning Your Own Face with a Desktop Camera
: We have developed an easy and cost-effective system that constructs textured 3D animated face models from videos with minimal user interaction. Our system first takes, with an or...
Zhengyou Zhang, Zicheng Liu, Dennis Adler, Michael...
ICCV
2007
IEEE
15 years 8 months ago
Combined Support Vector Machines and Hidden Markov Models for Modeling Facial Action Temporal Dynamics
The analysis of facial expression temporal dynamics is of great importance for many real-world applications. Being able to automatically analyse facial muscle actions (Action Units...
Michel François Valstar, Maja Pantic