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ICTAC
2009
Springer
16 years 1 months ago
Input-Output Model Programs
Abstract. Model programs are used as high-level behavioral specifications typically representing abstract state machines. For modeling reactive systems, one uses input-output mode...
Margus Veanes, Nikolaj Bjørner
SAGT
2010
Springer
167views Game Theory» more  SAGT 2010»
15 years 4 months ago
A Perfect Price Discrimination Market Model with Production, and a (Rational) Convex Program for It
Recent results showing PPAD-completeness of the problem of computing an equilibrium for Fisher’s market model under additively separable, piecewise-linear, concave utilities (pl...
Gagan Goel, Vijay V. Vazirani
ECCV
2004
Springer
16 years 8 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little
ECAI
2008
Springer
15 years 8 months ago
An Empirical Investigation of the Adversarial Activity Model
Multiagent research provides an extensive literature on formal Belief-Desire-Intention (BDI) based models describing the notions of teamwork and cooperation, but adversarial and c...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
UAI
2008
15 years 8 months ago
Knowledge Combination in Graphical Multiagent Models
A graphical multiagent model (GMM) represents a joint distribution over the behavior of a set of agents. One source of knowledge aboutagents'behaviormaycomefromgametheoretic ...
Quang Duong, Michael P. Wellman, Satinder P. Singh