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IJSR
2011
74views more  IJSR 2011»
15 years 1 months ago
Acting Deceptively: Providing Robots with the Capacity for Deception
Deception is utilized by a variety of intelligent systems ranging from insects to human beings. It has been argued that the use of deception is an indicator of theory of mind [2] ...
Alan R. Wagner, Ronald C. Arkin
AAAI
2012
13 years 9 months ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
CSFW
2005
IEEE
16 years 3 days ago
Game-Based Analysis of Denial-of-Service Prevention Protocols
Availability is a critical issue in modern distributed systems. While many techniques and protocols for preventing denial of service (DoS) attacks have been proposed and deployed ...
Ajay Mahimkar, Vitaly Shmatikov
CORR
2007
Springer
107views Education» more  CORR 2007»
15 years 6 months ago
Risk Minimization and Optimal Derivative Design in a Principal Agent Game
We consider the problem of Adverse Selection and optimal derivative design within a Principal-Agent framework. The principal’s income is exposed to non-hedgeable risk factors ar...
U. Horst, S. Moreno
ACMACE
2004
ACM
15 years 12 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage