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» Modeling and evaluation of hardware software designs
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ECMDAFA
2010
Springer
151views Hardware» more  ECMDAFA 2010»
15 years 9 months ago
Generative Technologies for Model Animation in the TopCased Platform
Domain Specific Modeling Languages (DSML) are more and more used to handle high level concepts, and thus bring complex software development under control. The increasingly recurrin...
Xavier Crégut, Benoît Combemale, Marc...
TVCG
2012
162views Hardware» more  TVCG 2012»
13 years 9 months ago
A Statistical Quality Model for Data-Driven Speech Animation
—In recent years, data-driven speech animation approaches have achieved significant successes in terms of animation quality. However, how to automatically evaluate the realism o...
Xiaohan Ma, Zhigang Deng
TEI
2010
ACM
268views Hardware» more  TEI 2010»
16 years 1 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
ACMMSP
2006
ACM
250views Hardware» more  ACMMSP 2006»
16 years 14 days ago
What do high-level memory models mean for transactions?
Many people have proposed adding transactions, or atomic blocks, to type-safe high-level programming languages. However, researchers have not considered the semantics of transacti...
Dan Grossman, Jeremy Manson, William Pugh
DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 10 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...