Abstract. In this paper we report preliminary findings of using cellular automata (CA) as an underlying architecture in controlling the motion of a fivelegged brittle star typed ro...
Abstract. In this paper we conduct a comparative study between hybrid methods to optimize multilayer perceptrons: a model that optimizes the architecture and initial weights of mul...
Indirect interactions have been shown to be of interest in MultiAgent Systems (MAS), in the simulation area as well as in real apns. The environment is also emerging as a first-ord...
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
We introduce a genetic programming (GP) approach for evolving genetic networks that demonstrate desired dynamics when simulated as a discrete stochastic process. Our representation...