In highly interactive multimedia applications startup latency is significant, and may negatively impact performance and Quality of Service (QoS). To avoid this, our approach is t...
Matthias Friedrich, Silvia Hollfelder, Karl Aberer
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
VLIW machines possibly provide the most direct way to exploit instruction level parallelism; however, they cannot be used to emulate current general-purpose instruction set archit...
The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
Abstract. The appearance of many natural materials is largely influenced by the environment in which they are situated. Capturing the effects of such environmental factors is esse...