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» Modeling and Rendering of Real Environments
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ICIP
2002
IEEE
16 years 8 months ago
Data rate smoothing in interactive walkthrough applications using 2D prefetching
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...
Vitali Zagorodnov, Peter J. Ramadge
MIRAGE
2009
Springer
16 years 26 days ago
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
Anna Hilsmann, Peter Eisert
ASC
2004
15 years 6 months ago
Recognizing environments from action sequences using self-organizing maps
In this paper, we describe development of a mobile robot which does unsupervised learning for recognizing an environment from action sequences. We call this novel recognition appr...
Seiji Yamada
RTAS
2007
IEEE
16 years 17 days ago
Real-Time Divisible Load Scheduling for Cluster Computing
Cluster computing has emerged as a new paradigm for solving large-scale problems. To enhance QoS and provide performance guarantees in cluster computing environments, various real...
Xuan Lin, Ying Lu, Jitender S. Deogun, Steve Godda...
AINA
2004
IEEE
15 years 10 months ago
Wide-Area Real-Time Distributed Computing in a Tightly Managed Optical Grid - An Optiputer Vision
: Wide area network (WAN) -based distributed computing (DC) has become an active field of research, especially under the label of grid computing. On the other hand, research on WAN...
K. H. (Kane) Kim