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» Modeling and Rendering of Real Environments
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DAGM
2005
Springer
15 years 12 months ago
Vision-Based 3D Object Localization Using Probabilistic Models of Appearance
The ability to accurately localize objects in an observed scene is regarded as an important precondition for many practical applications including automatic manufacturing, quality ...
Christian Plagemann, Thomas Müller, Wolfram B...
CGF
2002
155views more  CGF 2002»
15 years 6 months ago
Improved Scene Reconstruction from Range Images
The modeling of real scenes is a complex and challenging task for which the use of laser rangefinders is one of the most promising approaches. Unfortunately, in many situations, i...
Jianning Wang, Manuel M. Oliveira
PRDC
2005
IEEE
15 years 12 months ago
Development of Dependable Real-Time Systems with Zerberus
Although the main fault-tolerance techniques are known for a long time, there exists no consistent approach for implementing dependable applications in the sense that the fault-to...
Christian Buckl, Alois Knoll, Gerhard Schrott
COOPIS
2002
IEEE
15 years 11 months ago
On Real-Time Top k Querying for Mobile Services
Mobile services offering multi-feature query capabilities must meet tough response time requirements to gain customer acceptance. The top-k query model is a popular candidate to im...
Wolf-Tilo Balke, Ulrich Güntzer, Werner Kie&s...
SRDS
1998
IEEE
15 years 10 months ago
Optimization of a Real-Time Primary-Backup Replication Service
The primary-backup replication model is one of the commonly adopted approaches to providing fault tolerant data services. Its extension to the real-time environment, however, impo...
Hengming Zou, Farnam Jahanian