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» Modeling and Rendering of Real Environments
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VISUALIZATION
1996
IEEE
15 years 10 months ago
Real-Time Incremental Visualization of Dynamic Ultrasound Volumes Using Parallel BSP Trees
We present a method for producing real-time volume visualizations of continuously captured, arbitrarily-oriented 2D arrays (slices) of data. Our system constructs a 3D representat...
William F. Garrett, Henry Fuchs, Mary C. Whitton, ...
CGF
2006
148views more  CGF 2006»
15 years 6 months ago
Analysis of Reproducing Real-World Appearance on Displays of Varying Dynamic Range
We conduct a series of experiments to investigate the desired properties of a tone mapping operator (TMO) and to design such an operator based on subjective data. We propose a nov...
Akiko Yoshida, Rafal Mantiuk, Karol Myszkowski, Ha...
WACV
2005
IEEE
15 years 12 months ago
Robust Salient Motion Detection with Complex Background for Real-Time Video Surveillance
Moving object detection is very important for video surveillance. In many environments, motion maybe either interesting (salient) motion (e.g., a person) or uninteresting motion (...
Ying-li Tian, Arun Hampapur
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
16 years 20 days ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
PRESENCE
2000
94views more  PRESENCE 2000»
15 years 6 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...