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» Modeling and Rendering of Real Environments
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CGI
2004
IEEE
15 years 10 months ago
Fast Environmental Lighting for Local-PCA Encoded BTFs
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
Gero Müller, Jan Meseth, Reinhard Klein
CCGRID
2006
IEEE
15 years 8 months ago
A Co-ordinate Based Resource Allocation Strategy for Grid Environments
In this paper, we propose a novel resource scheduling strategy, referred to as the Multi-Resource Scheduling (MRS) algorithm, which is capable of handling several resources to be u...
Benjamin Khoo Boon Tat, Bharadwaj Veeravalli, Tere...
WWW
2003
ACM
16 years 7 months ago
SCORM-compliant SMIL-enabled Multimedia Streaming E-Learning System in Java EJB Environment
The emergence of the SCORM specification has shed a light toward standardization of e-learning which makes the reusability and interoperability of learning resources feasible. How...
Sheng-Tun Li, Chu-Hung Lin, Huang-Chih Hsieh
IV
2009
IEEE
187views Visualization» more  IV 2009»
16 years 28 days ago
Dynamic Mapping of Raster-Data for 3D Geovirtual Environments
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
Matthias Trapp, Jürgen Döllner
ISMAR
2008
IEEE
16 years 20 days ago
Compositing for small cameras
To achieve a realistic integration of virtual and real imagery in video see-through augmented reality, the rendered images should have a similar appearance and quality to those ca...
Georg Klein, David W. Murray