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» Modeling and Rendering of Real Environments
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CBMS
2006
IEEE
16 years 10 days ago
Real-Time Simulation and Visualization of Subject-Specific 3D Lung Dynamics
In this paper we discuss a framework for modeling the 3D lung dynamics of normal and diseased human subjects and visualizing them using an Augmented Reality (AR) based environment...
Anand P. Santhanam, Cali M. Fidopiastis, Paul Dave...
IMAGING
2004
15 years 7 months ago
Validation of Color Managed 3D Appearance Acquisition
Image-based appearance acquisition algorithms are able to generate realistic 3D models of real objects but have previously not taken care of calibrated color space. We integrate a...
Michael Goesele, Hendrik P. A. Lensch, Hans-Peter ...
TSMC
2008
148views more  TSMC 2008»
15 years 4 months ago
Compact Modeling Technique for Outdoor Navigation
In this paper, a new methodology to build compact local maps in real time for outdoor robot navigation is presented. The environment information is obtained from a 3-D scanner lase...
Cristina Castejón, Dolores Blanco, Luis Mor...
APGV
2010
ACM
301views Visualization» more  APGV 2010»
15 years 9 months ago
Egocentric distance judgments in a large screen display immersive virtual environment
People underestimate egocentric distances in head-mounted display virtual environments, as compared to estimates done in the real world. Our work investigates whether distances ar...
Ivelina V. Alexandrova, Paolina T. Teneva, Stephan...
ESA
2005
Springer
113views Algorithms» more  ESA 2005»
15 years 11 months ago
Online Occlusion Culling
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
Gereon Frahling, Jens Krokowski