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» Modeling and Rendering of Real Environments
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MOMPES
2006
IEEE
16 years 6 days ago
Model-Driven Development of Real-Time Systems with UML 2.0 and C
In this era of intense liking to automation in almost all time-critical fields, real-time systems have got widespread utilization in industrial, commercial, medical, space and mil...
Mohammad Ullah Khan, Kurt Geihs, Felix Gutbrodt, P...
ICVS
2009
Springer
16 years 23 days ago
Increasing the Robustness of 2D Active Appearance Models for Real-World Applications
Abstract. This paper presents an approach to increase the robustness of Active Appearance Models (AAMs) within the scope of humanrobotinteraction. Due to unknown environments with ...
Ronny Stricker, Christian Martin, Horst-Michael Gr...
GAMEON
2003
15 years 7 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
ACCV
2006
Springer
15 years 10 months ago
Motion Detection in Driving Environment Using U-V-Disparity
Abstract. Motion detection in driving environment, which aims to detect REAL moving objects from continuously changing background, is vital for Adaptive Cruise Control (ACC) applic...
Jia Wang, Zhencheng Hu, Hanqing Lu, Keiichi Uchimu...
WORDS
2003
IEEE
15 years 11 months ago
Weaving Aspects into Real-Time Operating System Design Using Object-Oriented Model Transformation
Despite of the proliferation of object-oriented and component technology, their application to real-time operating systems (RTOS) has been limited since most design concerns in RT...
Jiyong Park, Saehwa Kim, Seongsoo Hong