— This paper presents a robot audition system that recognizes simultaneous speech in the real world by using robotembedded microphones. We have previously reported Missing Featur...
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
Context-aware computing systems demand an accurate and up-to-date world model which computationally represents the environment they oversee. Systems to date tend to have small-sca...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...